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James Zilberman

Systems Designer & Programmer

PORTFOLIO

SKILLS

Languages: C#, C++, HTML/CSS, Javascript, Python, Assembly

Platforms: Unity, Unreal Engine, PlayStation
Software: Perforce, GitHub, Jira, Trello, ClickUp

EDUCATION

BS in Game Design and Development (Graduation Expected Spring 2024)

      Minor in Japanese Language

MS in Game Design and Development (Graduation Expected Spring 2025)

ABOUT ME

I'm a fourth-year in the Game Design and Development BS/MS program at Rochester Institute of Technology.  My areas of focus are game design and programming.  I'm expected to graduate with my Master's degree by Spring 2025.


I'm hard-working and focused on creating fun, unique, and quality games.  I love working with others and will always prefer collaboration to independent work.  I'm currently developing a project on the PS5 and have experience working on the PS4.

In my free time, I enjoy collecting and playing retro games. I'm a big believer in physical media and as such I'll always take the opportunity to purchase a game physically to add to my collection. Recently I've been adding Japan-exclusive games to aid in my studying of the language.

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