James Zilberman
Systems Designer & Programmer
SKILLS
Languages: C#, C++, HTML/CSS, Javascript, Python, Assembly
Platforms: Unity, Unreal Engine, PlayStation
Software: Perforce, GitHub, Jira, Trello, ClickUp
EDUCATION
BS in Game Design and Development (Graduation Expected Spring 2024)
Minor in Japanese Language
MS in Game Design and Development (Graduation Expected Spring 2025)
ABOUT ME
I'm a fourth-year in the Game Design and Development BS/MS program at Rochester Institute of Technology. My areas of focus are game design and programming. I'm expected to graduate with my Master's degree by Spring 2025.
I'm hard-working and focused on creating fun, unique, and quality games. I love working with others and will always prefer collaboration to independent work. I'm currently developing a project on the PS5 and have experience working on the PS4.
In my free time, I enjoy collecting and playing retro games. I'm a big believer in physical media and as such I'll always take the opportunity to purchase a game physically to add to my collection. Recently I've been adding Japan-exclusive games to aid in my studying of the language.